You can think your way out of a lot of catches. Start with the rest up close, cut above centerline on convex shapes so that a drop in the handle of the tool gives you air, not wood. Raising might slap the bevel, but there's not enough room between rest and tool to wedge in, so a bevel slap pushes you into air as well.
On the inside of a bowl - concave shape, you still want to bring the rest in as close as possible, but you want to cut a bit below centerline. Keeps you from grabbing wood if the handle lowers. With a gouge ground with a consistent bevel angle, even if you roll the top edge you are limited by the bevel, and a slap kicks you into the air in the center. If you're messing around with variable grinds that get steeper on the sides you will have a pretty narrow sweet spot. If that rolls, you can broadside your way into a catch.
Don't push your way into a cut, sweep your way in. That way you can go in with small muscles locked, shifting your weight to maintain control. Gouge 101. Do your roughing in sweeps, arcing in and out, until you have a consistent surface to reference the bevel. Then follow your gouge 100 principles and roll the trailing edge a bit into cutting position, using tools and tilts that keep your gouge as close to horizontal as possible for best control.
I made an example of the sweep technique the other day and then decided to push the gouge for an example at the very last. You can hear the difference between edge and bevel, which is whacking and making it difficult to maintain cut control at the end of the clip. Even my videographer noticed the difference immeditely. Take a look at
http://s108.photobucket.com/albums/n28/MichaelMouse/?action=view¤t=Gouge101.flv if you're a broadbander. You'll want to look at least twice, once to see the guiding hand at the end of the gouge, then again to watch the pivot on the rest. You ears will fill in for reference. It's prime catch territory, roughing almost vertically on the endgrain, with the long grain having retracted as the piece dried. Interrupted cut, almost no peel vector at all.